The 10 UX heuristics
In 1994, Jakob Nielsen of the Nielsen Norman Group wrote 10 general principles for interaction design. These principles are called “heuristics” because they are broad rules. They are not specific usability guidelines.
- Visibility of System Status
- Match Between the System and the Real World
- User Control and Freedom
- Consistency and Standards
- Error Prevention
- Recognition Rather than Recall
- Flexibility and Efficiency of Use
- Aesthetic and Minimalist Design
- Help Users Recognize, Diagnose, and Recover from Errors
- Help and Documentation
They apply today as much as they need back then, whether it’s to static .html… Read the rest